package yxy.game.pm2.module.pickedtroops;

//兵符槽
public class PickedTroops {

    private int camp;        //阵营
    private boolean open;    //是否开启
    private int level;       //兵符槽等级
    private int stagelevel;  //兵符槽阶级
    private String pickedTroopsSolt; //兵符
    private int damageincrease;//伤害增加百分比
    private int damagedrop;//伤害减少百分比

    public int getCamp() {
        return camp;
    }

    public void setCamp(int camp) {
        this.camp = camp;
    }

    public boolean isOpen() {
        return open;
    }

    public void setOpen(boolean open) {
        this.open = open;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getStagelevel() {
        return stagelevel;
    }

    public void setStagelevel(int stagelevel) {
        this.stagelevel = stagelevel;
    }

    public String getPickedTroopsSolt() {
        return pickedTroopsSolt;
    }

    public void setPickedTroopsSolt(String pickedTroopsSolt) {
        this.pickedTroopsSolt = pickedTroopsSolt;
    }

    public int getDamageincrease() {
        return damageincrease;
    }

    public void setDamageincrease(int damageincrease) {
        this.damageincrease = damageincrease;
    }

    public int getDamagedrop() {
        return damagedrop;
    }

    public void setDamagedrop(int damagedrop) {
        this.damagedrop = damagedrop;
    }
}
